Lorcana: Set 13 - Attack of the Vine in Review!

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Let's talk about the new features and highlights of the 13th Set, Attack of the Vine, and see all it brings to Disney Lorcana!

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Translated byAntonio Carlos

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A Much Awaited Time of the Year!

Hello, everyone!

We are in the final weeks before the release of the 13th Set, Attack of the Vine! This set is highly anticipated, as it marks the rotation of the Core Constructed format, effectively becoming a benchmark for the next competitive events taking place starting next semester.

So, today we’ll provide a review of the set, discuss the new features and mechanics, and analyze some standout cards.

Attack of the Vine

Attack of the Vine is the 13th Disney Lorcana Set, and will release worldwide on July 24, 2026, with pre-release events taking place a week earlier, starting July 17.

The set introduces 207 new cards to the game—a number slightly higher than the standard 204. I’ll explain the reason for this slight increase in just a moment!

So, let’s talk about the set's mechanics, what new animations will debut in the game, and related products before diving into some standout cards!

Mechanics

Dual Ink Cards

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One of my favorite game mechanics—which hadn't appeared since Reign of Jafarlink outside website—is finally making a triumphant return!

Attack of the Vine brings back dual ink cards—that is, cards belonging to two inks simultaneously. Therefore, to use these cards in your deck, you must use exactly the two indicated ink colors.

It is precisely the inclusion of dual ink cards that makes this set slightly larger, featuring 32 different cards for each ink and 15 dual ink cards—one for every possible combination between the six inks.

New Shifts

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We’ll see some innovations to the Shift mechanic in this set.

For instance, there are now Shifts that don't require one specific character, but rather any character from among those listed on the card!

So, looking at the card above, you could Shift on either a Pocahontas card or a Meeko card.

There are some other unique Shifts as well—but don't worry, we'll cover those in the very next section!

New Animations!

Continuing with the Pixar Animation Studios trend that started in the previous set, Wilds Unknownlink outside website, this new set also brings three new Disney Lorcana animations—all of them from Pixar!

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For the first time, in this set we’ll see the animated films Monsters, Inc., Up, and Turning Red!

What’s more, each animated film will feature cards that tie both mechanically and flavor-wise into its story. For instance, the card shown above—Bunch of Balloons—connects perfectly with Up, as its flavor involves having one of your Locations practically take flight, lifted by a multitude of balloons.

As for Monsters, Inc., we have an interesting mechanic that rewards you for utilizing your entire inkwell to gain bonuses, as seen with Sulley - Protective Monster.

Last but not least, we have a new variation of the Shift ability that captures the traits of the Red Pandas from Turning Red: the Temporary Shift ability! As demonstrated by Meilin Lee - Popular Red Panda, the concept is that you perform the Shift, but at the end of the turn, you remove all damage from the character and return the shifted character to your hand—effectively reverting to the original character.

New Product - The Great Hunny Rescue

The Great Hunny Rescue
The Great Hunny Rescue

Much like other products that featured an NPC deck to play against, Attack of the Vine introduces another one in this vein, titled The Great Hunny Rescue.

The product includes three decks: one is the Vine deck itself—which players will form a team and together play against it, featuring three difficulty levels.

While players can use any deck to challenge the Vine, the set also comes with two pre-constructed decks, allowing two people to jump right into the action against the Vine—and, afterwards, can also be used to play against each other.

In addition to other useful Disney Lorcana gameplay components, such as damage markers and Lore counters, the product also includes a Victory promo card, which is theoretically meant to be opened only after the players defeat the Vine.

Some Highlights from the Set

As always, let's take a look at some interesting cards—keeping in mind that the goal isn't to create a buy list or simply list powerful cards geared toward competitive decks.

The idea is to highlight cards with potential, that offer unique mechanics and can enable distinctive strategies within the game!

Amber

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With the rotation, fast decks like Amber-Emerald Dogs will lose some key cards, so it is important to look for new ways to enable quick ways to fill the board with characters.

Pocahontas does exactly that—similar to the role Lady - Family Dog played in some versions—and, above all, provides tremendous ink efficiency for the Amber color.

Amethyst

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Given that Shift is one of the set's core mechanics, this new version of Morph is incredibly important!

Morph - Space Goo was a staple in Shift decks, acting as a true wildcard for whichever character you needed.

Now, Morph - Little Imitator will fill that same role, extending this wildcard quality to the Amethyst color. While it might not make much of a difference in the Core format, we will likely see much greater evolution in how this character is utilized in the Infinity format, where the possibilities are far more extensive!

Emerald

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At first glance, Vine Pod looks odd. Why would you banish one of your characters just to play another one just like it?

But in Disney Lorcana, characters have multiple versions, even though they share the same name—and that is the secret behind Vine Pod.

For example, the card allows you to banish a low-cost character—like, say, a Buzz Lightyear - Space Ranger—to immediately play a larger one, like a Buzz Lightyear - Jungle Ranger!

In other words, when Vine Pod refers to the same name, it is actually tied to the character itself, rather than a specific card. This gives the card many interesting uses!

Ruby

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The Temporary Shift on Sun Yee - Red Panda Spirit costs only 2 ink, which is extremely cheap for getting a character with 5 Strength and 5 Willpower onto the board so early. Sun Yee can easily dominate the opening turns of a game, and thanks to the damage removal that comes at the end of the Temporary Shift, the original card stays safe from harm.

Furthermore, it is worth noting that a Temporary Shift retains the character's cost as well! So, if you used a 1-cost character to Shift into—such as Meilin Lee - Lead Vocalist—and then performed the Shift into Sun Yee as early as turn 2, you could even play 5-cost songs like Grab Your Bow!

Given these characteristics, it is quite possible that we will see the traditional Amber-Steel Songs deck give way to a new Amber-Ruby Songs build to take advantage of the many synergies with the Red Pandas.

Sapphire

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Wouldn't you love to know more about your opponent's hand or the deck they're using? Now, thanks to Roz - Always Watching, you can!

Roz has a very unique effect—especially since it only affects your opponents. When combined with effects that remove cards from the top of the deck—or even simple cards that shuffle your opponent's deck—you can actually control what gets drawn, potentially avoiding a devastating topdeck from your opponent.

Also, don't forget that Roz is a Monster-type character, and several cards in the set have synergy with that!

Steel

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The rotation will leave many Illumineers who favor Steel ink feeling a bit disheartened, as they will lose one of the game's best card-draw options: Doc - Bold Knight.

While not exactly the same, You Broke My Smolder comes very close, replicating the most relevant aspect—the effect of drawing two cards. Sure, it isn't as efficient as being attached to a character, but it also costs just 1 ink, allowing for more plays in a single turn!

In any case, the same rules that applied to Doc apply to You Broke My Smolder as well: if you play it while it is the last card in your hand, you will discard zero cards and immediately draw two new ones—all for just 1 ink! Once again, Steel boasts a strong contender for the format's best card-draw option.

Conclusion

Attack of the Vine brings plenty of new features, and—as we love to see in Disney Lorcana—they are always perfectly aligned with the animated films they pay tribute to.

This blend of fun, strategy, and the thematic "flavor" of Disney animation is exactly what sets the game apart, and Attack of the Vine is no exception!

I hope we all have a blast with this new set, try out plenty of new decks with the rotation and the new cards, and keep enjoying the wonderful game that is Disney Lorcana!

Cheers, and see you next time!